Biart Studio, the developer of Deep Black video game announces Deep Black Online Free-to-Play MMOTPS title with a unique opportunity to fight on land, underwater and in the air.
Deep Black Online is based on the sci-fi world of the Deep Black title, which is going to be released for Xbox 360, Playstation 3 and PC in summer 2011. The unique setting of Deep Black comprises an immersive story line, a complex science-fiction mystery, espionage and bio-terror. The story line runs up in the nearest future in the world of unsteadiness, chaos, terrorism, desperate fight for the world supremacy and possession of sophisticated biological weapons. Exciting game play suggests using dynamically both 3 environments for combats: the land, the underwater and the air.
Deep Black Online will offer fully customizable appearance, more than 30 types of sci-fi weapons and 3 game modes at its launch. Each weapon will have different modes for underwater and ground environments. Each game mode will have original scenarios, based on unique underwater and air fighting mechanics. Players can have different special suits with abilities to swim and fly.
“We are using our own multiplatform technology biEngine while developing the Deep Black Online title. A player will have the same graphics quality as in the upcoming single-player game Deep Black.” – says Konstantin Popov, Biart Studio’s CEO. “Our company focuses on underwater themes in games and we are planning to demonstrate the full potential of Deep Black franchise in our MMOTPS project.”
Deep Black Online will be a Free-to-Play session-based shooter game with different maps and 8 to 24 players in a game. Biart is going to start beta testing in the Q4, 2012.
Company website: http://ww.biart.ru
Game page: http://www.biart.ru/node/101
Facebook page: http://www.facebook.com/pages/Deep-Black/113833028672233
Biart Company is an independent developer of original multiplatform video games and serious games (simulators, software for education).
The Company has developed its proprietary games development software “biEngine” which is in its essence a game “engine” designed for the development of high quality video games and edutainment projects for different platforms (PC, Microsoft Xbox 360, Sony Playstation 3, and Sony Playstation Portable). In the Q3 2011, biEngine will be supporting iOS and Android platforms.
Biart is located in the Russian silicon valley with the main office in Moscow.
Biart Company is a technological partner of NVIDIA and Intel companies and also has a license for games production on Microsoft Xbox 360, Sony Playstation 3, and Sony Playstation Portable.